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MESHFALL

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Devlog

  • 0.35.1: your squads carry their own orders
    August 23, 2026 by Applechr#update
    The big one this time: squad standing orders. Until now, what your units do when they lose signal was one global setting. Now you can select a group of soldiers and press Shift+D (or click the IF SIGN... Continue reading
  • 0.34.0: the enemy changes
    August 22, 2026 by Applechr#update
    Big update. The headline: from wave 50 the enemy roster starts rotating instead of just growing. Four new attackers phase in as the old ones thin out, and each one asks a different question: - The BRE... Continue reading
  • 0.29.0: bigger screens, clearer first minutes
    August 22, 2026 by Applechr#update
    This update is mostly thanks to early feedback, especially one player on a 40 inch screen who couldn't read the text and couldn't tell what anything was. Fair on both counts. So: - New UI SCALE settin... Continue reading
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